Agile Game Development with Scrum
Artikelomschrijving
Deliver Better Games Faster, On BudgetùAnd Make Game Development Fun Again! Game development is in crisisùfacing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It as no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development outside the game industry. Now, long-time game developer Clinton Keith shows exactly how to successfully apply these methods to the unique challenges of game development. Keith has spent more than fifteen years developing games, seven of them with Scrum and agile methods. Drawing on this unparalleled expertise, he shows how teams can use Scrum to deliver games more efficiently, rapidly, and cost-effectively
Specificaties
| ISBN/EAN | 9780321670281 |
| Verschijningsvorm | eBook |
| Licentieduur |
eBook online lezen: 730 days
eBook offline lezen (downloaden): Oneindig |
Artikelomschrijving
Deliver Better Games Faster, On BudgetùAnd Make Game Development Fun Again! Game development is in crisisùfacing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It as no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development outside the game industry. Now, long-time game developer Clinton Keith shows exactly how to successfully apply these methods to the unique challenges of game development. Keith has spent more than fifteen years developing games, seven of them with Scrum and agile methods. Drawing on this unparalleled expertise, he shows how teams can use Scrum to deliver games more efficiently, rapidly, and cost-effectively
Specificaties
| ISBN/EAN | 9780321670281 |
| Verschijningsvorm | eBook |
| Licentieduur |
eBook online lezen: 730 days
eBook offline lezen (downloaden): Oneindig |