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3D Math Primer for Graphics and Game Development

ebook

9781439869819 - 3D Math Primer for Graphics and Game Development
Secondhand

Article description

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

Specifications

ISBN/EAN 9781439869819
Type ebook i
License duration Read ebook online: 365 days
Read ebook offline: perpetual
Can't be ordered

Article description

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

Specifications

ISBN/EAN 9781439869819
Type ebook i
License duration Read ebook online: 365 days
Read ebook offline: perpetual