Can't be ordered Hci beyond the gui - design for haptic, speech, olfactory, and other non-traditional interfaces Kortum, P.
Can't be ordered 3d game engine design - a practical approach to real-time computer graphics, 2/e Eberly, d.h.
Can't be ordered The essential persona lifecycle - your guide to building and using personas, 2/e Pruit, j. adlin, t.